To provide learners controlled practice of was / were.
Steps for Students
Work in pairs, small groups or as a whole class.
Go to www.kahoot.com
Log in / sign up for a free Kahoot! account
Enter the Game PIN you see on your teacher’s computer screen.
Choose your game name.
Look at the pictures and choose the best answer that describes the picture.
Ask and answer your classmates the last question.
Preparation and Tips for Teachers
Put the learners in pairs or small groups or use the activity as a whole class activity (as a Team/one player).
Create a free account with Kahoot or log in if you are already a member
Use a computer or a projector to show the learners the task(by clicking the link: ACTIVITY 5
Play the game as a ‘Guest’.– To move from one question to the other, click ‘NEXT’ in the top right-hand corner of the screen.
Learners will need another computer, mobile phone or tablet.
Learners can enter the game from the second device by goingto the Kahoot website (https://kahoot.it) and entering theGame PIN (displayed on the teacher’s screen).
The class can play as teams if there are enough tablets ormobile phones for small groups of learners.
Ask learners to ask and answer 3-4 of their classmates the lastquestion in the activity and report to the teacher what theyhave learnt about each other.
Allow learners time to cross check answers between pairs or smallgroups before whole class feedback.
After doing the activity, learners can be asked to say or write asmany sentences as they remember from the activity.
Answers when relevant
Yesterday he was at an Italian restaurant.
Yesterday they weren’t at the park.
Yesterday they weren’t at school.
She was at the pool with her family.
They were in a tree.
He was in bed yesterday.
He wasn’t at home yesterday.
He was at the supermarket yesterday.
She wasn’t at the hairdresser’s yesterday.
Where were you yesterday?
The BOOST Project (Building Open Online Series for Teaching) aims to improve the digital readiness of teachers of English as a foreign language to students aged 8 -14 by providing an open-access series of engaging native-speaker content videos linked with a Resource Pack of ready-made activities to stimulate production of the language in online learning.