Revising vocabulary and automation of terminology.
You will need:
The aim of the game is to collect as much money as possible by serving the customers. In order to restock the food, students must answer the questions focused on practising the vocabulary. The one who gets the largest amount of money wins.
For better understanding of the game system, see the attachement.
Not available
The BOOST Project (Building Open Online Series for Teaching) aims to improve the digital readiness of teachers of English as a foreign language to students aged 8 -14 by providing an open-access series of engaging native-speaker content videos linked with a Resource Pack of ready-made activities to stimulate production of the language in online learning.