To helps learner review and practice the language they learned in the video and previous lessons, learn new vocabulary related to body parts and movements, work collaboratively with their classmates, and create their own “I can…” statements using the target language.
The game should be played as a whole class. It is very important that students understand that they work as a team, not individually.
As a follow-up, regroup students and ask the new teams to create their own instructions to continue playing the game.
The teacher could quickly transfer students’ I can… statements on to Flippity and continue playing the game via flippity.
The game introduces new vocabulary:
lips, thumb, knee, ankle
once, twice, three times
hop, wiggle, cover, rub
n/a
The BOOST Project (Building Open Online Series for Teaching) aims to improve the digital readiness of teachers of English as a foreign language to students aged 8 -14 by providing an open-access series of engaging native-speaker content videos linked with a Resource Pack of ready-made activities to stimulate production of the language in online learning.